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[业界] 【VGpreview】灵魂首周不佳,仙镜表现不俗 下载版销量现身

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发表于 2012-2-9 11:20 | 显示全部楼层 |阅读模式
The Japan Preview: 2/5/12 Edition (Soul Calibur V leads slow week)5th
Feb Jacob Mazel, 1 hour ago, 380 views
After a brief upswing last week, Japanese software sales have returned to being quite lousy this week. Not a single game sold over 50,000 units on a single platform this week. Even Namco-Bandai's Soul Calibur V, which was the leading title for the week, appears to have sold fewer than 50,000 units across X360 & PS3 combined for the week. Those figures are way down from Soul Calibur IV which opened to over 100,000 units across those two platforms in August 2008.

在上周的短暂上扬之后,日本游戏市场再次回归低潮。没有一款作品在单个平台上卖过5W,即使NB的灵魂能力5在本周称雄,两个平台加起来也没到5W,这个数字远远低于2008年灵魂4的10W+首周。


1) 灵魂能力5 (PS3) - 44,000

2) Resident Evil: Revelations (3DS) - 33,000

3) 仙境传说 奥德赛 (Vita) - 28,000…………表现相当不错了

4) GT赛车 特别版 (PS3) - 26,000…………大作换壳继续骗钱

6) Mario Kart 7 (3DS) - 23,000

6) 写真女友 (PSP) - 23,000 …………话说不是要狙击新老婆的么

7) Monster Hunter 3G(3DS) - 22,000

8) Super Mario 3DLand (3DS) - 21,000

9) Armored Core 5 (PS3) - 18,000

10) 龙腾世纪 II Best (PS3) - 14,000

13) Just Dance Wii (Wii) - 8,000

13) Monster Hunter Portable 3 (PSP) - 8,000

13) Rhythm Kaitou R: Koutei Napoleon no Isan (3DS) - 8,000

15) Musou Orochi 2 (PS3) - 6,000

15) Tales of Innocence R (Vita) - 6,000…………这货还在榜上

In addition to the games above, Wii Sports Resort (Wii), Inazuma Eleven Go Shine / Dark (3DS), Wii Party (Wii), Soul Calibur V (X360), and Nintendogs + Cats (3DS) should be in the final top 20 data for the week.

除了以上的游戏Wii Sports Resort (Wii),闪电十一人 (3DS), Wii Party (Wii), 灵魂能力 V (X360), and 任天猫狗 (3DS)应当能进入前20。

Soul Calibur V had a big time drop off from the previous iteration. Soul Calibur IV sold about 110,000 units week one, Soul Calibur V sold about 50,000 units week one. Now that we're in 2012, and with the PS3 and X360 game purchasing rates much lower than in the West, a lot of software that previously sold well, or just well enough, will sell too poorly to continue to be justified on the platforms. That probably isn't true yet for Soul Calibur V, as it will do decent figures in the West, but Japanese only content, and Japanese heavy content looks like it is in for a rough year on consoles in Japan.

相比于前作,灵魂能力5跌幅巨大。4带首周卖了约11W,5代却只有5W。在2012年,日本PS3和XBOX360的购买率低于欧美,有很多游戏虽然前作销量很好,或只是还行,但是续作成绩很差。当然这应该不是灵魂能力的问题,在欧美市场她应该会表现得不错。但是这种日本独有的表现(?内容?求指导)或许预示着今年的日本游戏市场的路很难走。

February 2012 software and hardware sales should be down in Japan against February 2011. February 2011 had seven games launch over 100,000 units in their first week on the market, and it also had the strong launch week for 3DS. The 3DS is set to pass 5m by the second or third week of February 2012, within a year of launch in Japan, but total hardware and software is still likely to be down on February 2011 overall. During February 2011 an impressive 880,000 units of hardware sold in the Japanese market, February 2012 currently looks to be more like 550,000 - 600,000 units of hardware sold in the Japanese market. Software is trending to be down by a similar volume. March should be similarly tough, as the first two weeks of March were quite strong for 3DS still - leading to 1m units of hardware sold within five weeks. After March though, hardware should resume trending above the 2011 pace, ala January 2012 which was 400,000 units ahead of the January 2011 pace.

2012年2月日本的软硬件会比去年同期有所下降。去年2月有7款首周过10W的游戏,而且还有3ds发售的强势一周。虽然一两周内3ds在日本就要迈过5M大关了,不过总的软硬件销量还是会下降(怎么又说了一遍)。2011年2月所有硬件一共卖出了88W份,今年估计也就55W-60W的样子了,软件同样如此。3月情况也差不多去年3月的前两周3ds的势头还是很猛的(后来,你懂得),在五周内完成了1M的销量。4月之后硬件市场就会超过去年同期,就像今年的一月的硬件超过去年一月40W台(总硬件销量)。

Another open question, going forward, is when Nintendo and publishers will release the next wave of major 3DS software. The Nov-Dec 2011 wave of Monster Hunter, Marioland, Inazuma Eleven, and Mario Kart is down to about 75,000 units per week already, and should begin to push far less hardware in a couple of weeks as those four games continue to slowly drop off to 50,000 units sold per week or less. Resident Evil, and Rhythm Kaitou have supplemented some of the drop off in those long-sellers in the past two weeks, but its really going to be back on the performance of those four major holiday games after mid-February to push hardware. Mario Kart in particular will sell for years, but it is likely to be more like 10,000 units sold per week for three or four years (more in Dec-Jan, Golden Week, and Obon) starting some point in the near future - with the other games are set to have slightly more front-loaded shelf-lives. Without another major infusion of software, 3DS hardware could be down to good but much more 'normal' rates in by mid-March 2012 -  perhaps 40,000-50,000 units per week instead of the 50,000 - 500,000 per week we've seen since the August 2011 price cut. 3DS doesn't have any major software coming in the immediate future now that Resident Evil is out, so it will be interesting to see where it stabilizes before Golden Week in late April.

另一个值得讨论的问题是,任天堂和第三方打算什么时候释放下一波3ds游戏狂潮。去年11,12月的狂潮是中猛汉,闪电,马大陆,马车平均下来每个每周都有7.5W的销量,而且每个都或多或少拉动了2周的硬件增长,而且之后也保持很长时间了5W每周的长卖势头。启示录和节奏怪盗的发售补充了了这个逐渐变弱的长卖阵容。让我们回到这几个长卖游戏之后的表现,毫无疑问马车是一个可以卖好多年的游戏,即便有些新作发售,在3-4年内每周的销量仍能有1W,节日和旺季则会更多。在没有强力游戏推动的情况下,3ds的销量会在三月中旬回落到常规的水准,4-5W每周,而不是大使计划之后5W-50W的销量跨度。最近3ds没有比启示录更强劲的游戏发售(新老婆啊新老婆),所以在4月黄金周之前的这段时间,它的销量会稳定在什么位置是值得关注的。

最后发个图给大家看下,偶然在VG上看到的,天启之王的销量数据,每周第一份数据是不是下载版的呢?大家讨论一下吧


目前Vita游戏只有天启之王有双销量,如果真是下载版的销量的话,那么1/10的比例还算不错了。
而且可以对其他游戏有一定参考意义……
说明下这个区域已经选了日本,而且首周就有销量,基本排除港版可能。
而且也不是psp版,psp版首周卖了2W多呢。
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