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发表于 2009-11-29 20:31
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bug#11 : Shermie's infinite
- gameplay : improbable
- condition : stock and/or red flashing
- Shermie/Robert Goro
- description : Goro cornered, Shermie performs HCBx2+P. After the DM, she
will be floating a little above the ground. Using her A, she can slap Goro
to the infinite.
- notes : none.
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- bug#12 : Mary's infinite
- gameplay : yes
- condition : QCFx2+K DM must hit(but not grab) a jumping opponent
- Mary/all
- description : Mary performs QCFx2+ K DM on a jumping opponent. If it hits
but doesn't grab him, he'll fall on the ground. Mary can runs forward and
grab him with her HCB fw+C command throw. After this she'll be floating a
little above the ground. She can then hit the opponent to the infinite using
her standing B.
- notes : similar as Shermie's bug. The reason why I registred it as usable in
gameplay is that you can use the HCBx2+K DM instead of the HCB fw+C grab.
You cannot infinite him after but it's more fair, more the opponent won't
let you hit him after the throw! This could be useful because hella people
use QCFx2+K as an anti air. This bug exists since KOF 97.
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- bug#13 : Kim's Infinite
- gameplay : improbable
- condition : opponent cornered, in the air
- Kim/all
- description : if Kim hits a jumping opponent with his QCF+K, he can juggle
him to the infinite using the same move
- notes : none
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- bug#14 : Kim's second infinite
- gameplay : improbable
- condition : no stock/no red flashing
- Kim/all
- description : close C (1 hit) into dn dn+B, into HCF+B...repeat
- notes : none.
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-bug#15 : Heidern's stormbringer
- gameplay : improbable
- condition : none
- Heidern/all
- description : perform dn up+C without hitting the opponent. Then go close to
him and perform HCB+C. The stormbringer will be more damaging.
- notes : another old bug, that already existed in KOF 94 (it was a 100%
then).
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- bug#16 : bees
- gameplay : no
- condition : corner
- Choi Athena Mai/all
- descrition : roll backward and perform special move with "amplified" motion.
ex with Athena : to perform psycho ball, roll backward and perform QCB uB + P.
She must bound on the screen boundary and float over the ground...
- notes : quite difficult to perform.
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5. Final word, acknoledgments and credits
This is a very short faq. I won't write a whole paragraph about how to use the
bugs in versus games, I think the conditions I described are enough to show
you how to use it. Just take bugs as another feature of the game you can use as
combos, pressings, mind games etc.. but don't focus on it! This year we're
lucky enough because there's no easy infinite due to the bugs, unlike KOF 95
(Kyo's juggle), and KOF 97 (Terry's infinite power charge). I don't forget
Iori 96 infinite scum gale but I don't really consider this as a bug. Don't
forget that bugs can really create monsters, so be careful!
Other things are from our gameplay experiences of my friends
and I. I really would like to thank Olivier and Yashiro, they are the one who
intoduced me to that game and are also my usual KOF partners.
Finally if you have any bugs to add, don't hesitetate to mail me at
exclusivezia@hotmail.com
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