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[Wii U] 外国网站取得《最后的故事》游戏内容的部分确定情报

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发表于 2011-1-16 15:10 | 显示全部楼层 |阅读模式
我只是用电脑翻译了其中一部分,有些地方翻译不标准。谢谢


在命令模式下,暂停游戏时的问题,关于可以为喜欢的技能和魔法的东西统计命令,
可以执行命令开关之间向上或向下的按钮。其实这是在调试单位【马里奥俱乐部】里头的小女孩所给于的提议。

这是以前在看视频时会发现,你可以摧毁桥梁和柱子,而这些都是会自动修复。

该游戏节目“指针”行显示谁的敌人的目标。 您可以更改这些行的设置:关闭,只有当埃尔萨显示已执行他的聚会移动
(果然对他的所有敌人的目标),显示一如既往,为双方的敌人和盟友显示指针。

埃尔萨可以使用他的风魔法来传播魔术界,神奇的力量,是在战场上遗留在那里投下了现场魔术界的影响。 魔术界的传播
,也可通过垂直跳斜线和斜线(比如当你从墙上跳)移动所称的非魔法为基础的字符它也可以传播。 问题是,在参考使用
能够在网上播放的传播其他字符。


游戏有16个储存槽。 它也有一个“chuudan保存”功能。
该chuudan保存是自动保存。 它会开始让你回到了以前的载入点。

在控件的话题,经坂口证实,游戏并没有任何的Wiimote震动控制。 当连接经典控制器,游戏自动开关控制相应选项。
该画面角度可以用右摇杆控制。在游戏中,画面角度可以翻转控制左和右。

关于Wiimote的控制或经典手柄。 两者基本上是相同的,关于坂口的个人喜好,他回答说。
他本人喜欢玩他的乐高的Wiimote和双节棍(笑)。
2011-1-16 12:18 上传
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 楼主| 发表于 2011-1-16 15:11 | 显示全部楼层
戏不使用Wiimote的扬声器。

坂口在关于【最后的故事】HD化方面,这是许多人在坂口Twitter上的所关注询问。 究其原因,坂口表示,
其实是因为任天堂公司的【马里奥调试俱乐部】和Mistwalker一起测试与监修这个游戏长达九个月,
并在某种意义上,就像是开发人员。



在游戏里,可以到镇上的特殊商店的武器和设备。 埃尔萨的弓枪(相信这是一个特殊的武器和装备总是)
也得到加强,以这种方式增加它的基本损伤参数。 此外,你会发现一个为多种类型的弓枪弓。

他的弓枪埃尔萨的箭头是无限的。 其他弓枪弹药是不是无限的,并从0开始了。 这包括香蕉。

这是那个欧美网站链接
http://www.andriasang.com/e/blog/2011/01/15/last_story_questions/
 楼主| 发表于 2011-1-16 15:11 | 显示全部楼层
Sakaguchi Answer The Last Story Questions at Twitter
Save slots, Wiimote controls, and why is Last Story only on Wii?


■We'll be playing The Last Story in less than two weeks!
The Last Story director Hironobu Sakaguchi has been responding to your The Last Story questions via his Twitter. Well, not necessarily your questions, but lots of people were asking questions, and the Gooch was responding to them from his home base in Honolulu.

Here's a list of what the mustache man had to say:

The Last Story is Dolby Pro Logic II compatible. From the options menu, you can select mono, stereo and DPLII.

During command mode, where the game freezes so you can issue commands for stuff like skills and magic, you can switch the button for executing the command between up or down. This down key support was added because a girls with small hands in the Mario Club debugging unit suggested it.

It was previously revealed that you can destroy map objects like bridges and pillars. These are automatically repaired. Sakaguchi suggested that you think of these objects as attack gimmicks rather than background elements.

The game shows "pointer" lines indicating who the enemies are targeting. You can change the settings for these lines: off, shown only when Elza has executed his Gathering move (which turns all enemy targets on him), shown always, show pointers for both enemies and allies.

Elza can use his wind magic to spread the effects of Magic Circles, circles of magic power that are left on the battle field at the spot where magic has been cast. Magic Circles can also be spread through jump slash and vertical slash (like when you jump from a wall) moves, meaning non magic-based characters can spread it too. The question was in reference to other characters being able to use spread during online play.

The game has 16 save slots. It also has a "chuudan save" feature. This is like when you want to stop play and come back later (what do they call it in English?). The chuudan save is auto saved. It will start you back at the previous load point.

On the topic of Controls, Sakaguchi confirmed that the game does not have any Wiimote shake controls. When you connect the Classic controller, the game automatically switches control options accordingly. The camera can be controlled with the right stick. As with most games, you can flip the camera controls around.

Someone asked Sakaguchi which he prefers: Wiimote controls or Classic Controller. Both are basically the same and it will come down to personal preference, he replied. He personally likes to play with his Lego Wiimote and Nunchuck (laughs).


During multiplayer sessions, you can set your name using up to 8 alphabetic characters.

The game does not use the Wiimote speaker.

Sakaguchi recently made some Twitter comments about The Last Story on an HD system being impossible. Is this because it's on Wii or because it does something that would be impossible on an HD system? The reason, said Sakaguchi, is actually because of Nintendo and debugging company Mario Club, who worked with Mistwalker for nine months on the game and were, in a sense, like the development staff.

The Last Story lets you strengthen your weapons and equipment by taking them to a special shop in town. Elza's bow gun (I believe this is a special weapon and is always equipped) can also be strengthened to increase its basic damage parameter in this manner. Also, you'll find a variety of bow types for the bow gun.

Elza's arrows for his bow gun are infinite. Other bow gun ammo is not infinite, and starts off at 0. This includes the banana.
发表于 2011-1-16 19:43 | 显示全部楼层
懒猫好好翻译一下
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