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[业界] GDC09:PhyreEngine 2.40引擎開發[Strength of the Sword劍之力量]

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发表于 2009-3-26 07:24 | 显示全部楼层 |阅读模式
GDC09:PhyreEngine 2.40引擎開發[Strength of the Sword劍之力量]



Ivent Games, a new independent developer, is currently developing a PlayStation 3 and PC title, Strength of the Sword, a third-person, fast-paced, beat 'em up action game set in a fantasy realm.

SCEA mentioned this game on day one of the Game Developers Conference in San Francisco yesterday, when they told us that they've updated their cross-platfom PhyreEngine to version 2.40.

In Strength of the Sword, you play as Strahil, former leader of the "Upper Kindgom" and victim of a plot leading him to prison. You'll play through the game on the "Island of Dreams" advancing through four different locations seeking revenge towards those who imprisoned you.

As of now, Ivent has some concept art and screenshots on their site. It's very cartoony, but don't judge a book by its cover.

一家名為IVENT GAMES的獨立遊戲開發公司,宣佈為PS3和PC平臺開發一款名為劍之力量的遊戲新作,遊戲使用SCE新提供免費引擎PhyreEngine 2.40,此遊戲引擎可以方便的實現PC和PS3遊戲的互換開發,本作使用卡通渲染。

PE2.40主要展示PC和PS3平臺的互通性和易用性,對扶持小型開發商有一定的價值,不過我承認這遊戲畫面非常差,基本上是PSP水準.......也可能是在PSN裏發賣的作品

http://www.iventgames.com/index.php?option=com_phocagallery&Itemid=59
IVENT的主頁,上面都是此遊戲的開發內容
遊戲是非常初期的畫面,目前只做到設定畫完成和初期的建模
發此貼只是讓大家關心一下這個PS3&PC互通的工具,運用得好可以多一些PC和PS3雙平臺的作品 ,下麵4:3的遊戲畫面明顯來自PC







发表于 2009-3-26 13:44 | 显示全部楼层
也就是个强化了画面的PS水平
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