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[业界] 任天堂雷吉:WiiU手柄屏幕将如体感一样继续搅局游戏界

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发表于 2011-11-21 12:11 | 显示全部楼层 |阅读模式
While some analysts believe that Nintendo's next-generation Wii U game console barely belongs to the next generation and will not be as successful as Wii, Nintendo claims that the second screen on the Wii U's controller will be **ary and will bring games to the whole new level. In addition, Nintendo assures its customers that it would support Wii console even after Wii U's launch.

"The Wii U has to deliver a differentiated experience that can only be brought to bear through the use of these two screens. If all we do is a beautiful game in HD, it's been done before. We have to take advantage of the second screen, we need to take advantage of the connectivity that the system will offer and, if we do that, we believe that we will yet again disrupt the market the same way we with DS and Wii," said Reggie Fils-Aime, the president of Nintendo America, in an interview with Games Blog web-site.

Second screen will clearly impact gaming and will enhance user experience pretty significantly. What will be interesting to see is which kinds of games will benefit from the Wii U's second screen. Sport titles - those, which drove the majority of non-gamers customers to Nintendo platform - will barely take advantage of the second screen, whereas first-person shooters (FPS) will not appeal to casual gamers.

With the release of the Nintendo Wii U game console, all the latest gaming machines from all three providers (Microsoft, Nintendo, Sony) will support high-definition resolution and will have powerful microprocessors to handle demanding games. As a result, this will be then end for Wii, which becomes irrelevant on the day of the Wii U launch. Game developers will continue to make casual games for the original Wii, but all the high-end titles will be made for Wii U and will unlikely be ported to its predecessor. Nonetheless, Mr. Fils-Aime seems to be optimistic about the destiny of Wii, the most successful game console of the current generation, and believes that Wii will co-exist with Wii U for "some time".

"It is certainly true that the Wii is not over. [...] What I can say is that there certainly will be more games launched for the Wii. And what I can say is that we believe there are still millions more systems to be sold. And I can say that the Wii will coexist side by side beside the Wii U for some period of time," concluded Mr. Fils-Aime.
 楼主| 发表于 2011-11-21 12:11 | 显示全部楼层
任天堂雷吉:WiiU手柄屏幕将如体感一样继续搅局游戏界

当业内分析认为任天堂下一代WiiU 主机“次时代”效果不明朗而且将不会获得Wii市场表现时,任天堂声明,WiiU手柄上的屏幕将会掀起游戏界革-命,将游戏性体验拔高到一个新level(层次),同时任天堂确信即使WiiU发售后,消费者还是会继续买Wii的。
任天堂北美总裁雷吉18日在接受Games Blog采访时说:
WiiU的绝赞体验必须通过手柄上的那个第二屏来完全获得,如果我们只玩高清的画面那是不行的,人家早都在玩了。我们必须充分利用手柄上那个屏幕,让这二屏给整个系统带来便利。如果我们成功做到了,那么WiiU将再一次disrupt(搅局)市场行业,就像我们以前的Wii和DS一样。



WiiU手柄上的屏幕对加强游戏性体验是非常重要的,我们感兴趣的是何种游戏会从中受益。体育类?显然不适合,虽然这类游戏吸引了很多非游戏玩家。FPS(射击类)?又却不太适应休闲类玩家。
当随着WiiU的发售,标志着游戏业界的三家厂商(微软、索尼、任天堂)全面进入高画质高性能主机时代,3台主机都将提供强大的微处理能力来满足高清画面的要求。届时Wii将随着WiiU的诞生而终结,但是雷吉却对wii的命运颇为乐观认为,wii是这世代最成功的主机,即使wiiu发售后也将并存一段时间,雷吉总结道:
可以确信的是wii不会完蛋[...]我能表达的是,wii会有更多的游戏有待发售,而且还能继续卖个几百万台,可以肯定wii必将和wiiu一起肩并肩存在一段时间。
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