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[业界] 老任正在由 Naughty Dog, Visceral, Vigil, Insomniac,Crytek中招人

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发表于 2012-2-2 12:10 | 显示全部楼层 |阅读模式
原文http://www.revogamers.net/notici ... yengine-3-7948.html
英文原版http://gamrconnect.vgchartz.com/thread.php?id=139459

"In its transition to HD, Nintendo is getting fatter templates studies with seasoned and experienced people in these types of developments. Recently, Retro Studios expanded its staff with some employees of Vigil Games, Naugthy Dog, Electronic Arts and Red Fly among others. For its part, Nintendo has signed Mark Atkinson, former chief technology officer of Crytek, specializes in CryEngine 3. Atkinson's resume is enviable. Following his time at Crytek, he worked as Consultant Software Engineer for Ignition London and later as a Specialist Graphics Engine Optimization for Lionhead Studios. Since last September, Atkinson works for Nintendo Consultant Software Engineer. One of his most important achievements in the sector has been the adaptation of CryEngine 3 on PlayStation 3 and Xbox 360. This graphics engine developed based on PC has been a laborious process until its arrival at consoles with Crysis 2. It is not known where Atkinson is working now, although there may be advised to Nintendo in the creation of new hardware, as Team Ninja."
 楼主| 发表于 2012-2-2 12:10 | 显示全部楼层
在向HD的过度期中,老道的高清专家们正在让老任拥有丰厚的模版研究。最近,Retro Studios扩展了其员工,其中包括一些如 Vigil Games, Naugthy Dog, Electronic Arts和 Red Fly的雇员。而老任自己也签下了大名鼎鼎的Mark Atkinson这位擅长于CryEngine3的Crytek前任首席技术官,他的来头可不简单,在其于Crytek日子里,他曾为Ignition London担当过软件顾问工程师和为Lionhead Studios担当图形引擎优化专员。之后从上年9月开始,Atkinson成为了任天堂的软件顾问工程师。而其中一个他最令人瞩目的成就便是为PS3和Xbox360对CryEngine3的调整适配。这个基于PC开发的图像引擎在伴随Crysis 2登录主机之前曾是令人煎熬的开发过程。直至现在并不知道Atkinson正在哪儿工作,或者可能如Team Ninja一样正为老任的新硬件开发提供建议吧?
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