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[业界] 3DS和NGP的游戏开发费用水涨船高,将是上代掌机的2-3倍

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发表于 2011-3-14 10:05 | 显示全部楼层 |阅读模式
只选了重点内容翻译。
游戏开发商Griptonite Games 和 Rebellion 近日宣称,为了给3DS和NGP开发游戏,将花费过多的时间和精力,以及更高的预算。
近日的开发者会议上,开发商宣称,新一代掌机的品质工作大增,将是一个典型的ds游戏开发成本的2-3倍。
开发商Rebellion的联合创始人Chris Kingsley说,“新一代掌机对于开发人员来说,最大的挑战将是预算”|“随着机器的机能愈加强劲,玩家的期望越来越高,因此你也必须花费更多的时间和金钱来创造更加细节的世界”

3DS将于本月底发售,NGP将于年底发售。


Speaking in a feature with Develop, the devs state that the cost of quality work has soared for the new devices, and in some cases tripled, with one studio declaring budgets for the devices are “two-to-three times what typical DS games have seen in the past”.
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“If you wanted to spend console money on developing a PSP2 or 3DS title, every  of it would show, and clearly some of the launch titles have budgets two-to-three times what typical DS games have seen in the past,” said JC Connors of Foundation 9’s subsidiary, Griptonite Games. “It simply takes more time and effort to design towards all the devices’ advanced features”.

Co-founder of Rebellion, Chris Kingsley, said the biggest challenge developers will face with the new handhelds will be the “budgets.”

“With more powerful machines to develop on, expectations are higher and you have to spend more time and money creating larger and more detailed worlds,” he said “With more power comes greater expectation.”

Rebellion has re-engineered its mobile engine Asura for both handhelds, while Foundation 9′s projects for PSP2 and 3DS have been in the works for quite some time.

3DS is out towards the end of the month, while it is speculated that NGP will be released by the end of the year.

引自:http://www.vg247.com/2011/03/11/ ... previous-handhelds/
发表于 2011-3-14 11:32 | 显示全部楼层
哎 他们现在还有心情研发游戏
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